Ep. 151: Crystal Clans with Colby Dauch
Topic: Crystal Clans!
- Tell us about the newest game from Plaid Hat Crystal Clans!
- What did the dynamic of the design team look like when creating Crystal Clans?
- Plaid Hat puts a lot of emphasis on theme in your games. Can you tell us a little about the world behind Crystal Clans?
- The initiative system is definitely one of the unique mechanics about Crystal Clans. Can you tell us about the design behind the initiative system?
- There are six different clans in the game can you tell us a little bit about the difference in the clans?
- How do you approach special ability design when designing a game like this?
- What does the development process look like when balancing this kind of game?
- If you had to pick one clan which would you say is your personal favorite?
- Is there a specific clan match up that you would suggest people start with for their first game?
- The rule book talks about eventual clan customization in future releases? Can we assume more Crystal Clans is on the horizon?
- Let’s talk about some of Plaid Hats other new releases?
- Are you guys excited about how well Stuffed Fables has been received?
- What is Plaid Hats philosophy about making games parents can play with their children?
- Samurai Starships has been announced from Plaid Hat and we are hoping to have Isaac on to tell us more soon but can you give us a teaser for what that game is about?
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